The Games Room

A Planet Wakes

A base-building resource-management game, wrapped in a thrilling tale of civil engineering

Wonder Games, 2015, for Antholojam


Platform: Unity Web Player

Project Length: 1 month

Role: Programmer, Composer & Sound Wrangler

Source: GitHub

A Planet Wakes was one of 15 pitches to be selected from over a hundred submissions for inclusion in Antholojam, a curated Golden Age Science Fiction game jam run by Zoe Quinn and Alex Lifschitz.

The team, Wonder Games (comprising me, Gemma Thomson, Barry Hemans and Liz Edwards), came together specifically for the jam.

My contributions to the project included creating and integrating all of the music and sound effects, and programming for gameplay, pathfinding and camera control.